Thomas was developed for artwork for “Lots a Thins” a novel I have been working on the last few years. It is the main protagonist of the novel, and I really wanted a animatable character mainly to repose for different images in the novel. He was first created in 2005 for the BA honours and re created a high poly, and a different visual style for the novel. The sss shader was originally created for another Ba Honours project, readjusted and reused successfully here. It was also nice practise for alpha plane hair!
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