I am a freelance 3D Artist based in the costal North West of the UK. I have studied a BA Honours in Games Design, a PGCE and a Masters in Animation. I have also worked at Sony’s Evolution Studios on Motorstorm DLC and Motorstorm Pacific Rift and taught 3D at Foundation level.
I am using this blog to educate, help and support fellow artists and show recent work.
Please email me or comment with any questions or queries.

Low and high poly hard surface and organic modelling, sculpting
Modelling optimisation with clean edge loops and geometry
Texturing and uvs
High to low baking (nm, ao,)
Technical modelling, (LODS, Collisions)

Masters in Animation with Distinction
Post Graduate Certificate in Education
First Class Honours BA Games Design

3D Studio Max


The Unreal Game Engine: A Comprehensive Guide to
Creating Playable Levels
Featured February 2014
Gnomon workshop monthly challenge 4th place March 2013
Gnomon workshop monthly challenge 4th place September 2012
Animation Carnival Magazine Featured May 2012
Gnomon workshop monthly challenge 3rd place March 2010
The Computer Game Design Course Featured 2007

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